I hope my answer helps.
There are two useful tools to help you think about your concerns and find answers. One is the SWOT analysis, which looks at your strengths, weaknesses, opportunities, and threats. The other is the goal quadrant method, which helps you think about what's important and urgent right now. Then you can make a decision based on what you need right now.
A SWOT analysis helps you understand your strengths, weaknesses, opportunities, and risks.
The four English initials of SWOT stand for strengths, weaknesses, opportunities, and threats. This tool helps us assess our strengths and weaknesses and develop opportunities while minimizing threats.
Make two SWOT tables: one for product and one for UI. Identify your strengths, weaknesses, opportunities, and risks. For product, your strengths are experience, your weaknesses are stress and lack of familiarity, your opportunities are... What are the risks? Do the same for UI. Make a list, then observe and reflect. How can you develop by showcasing your strengths? How can you reduce threats?
The same goes for the latter. Which one can you do easily? And which one are you willing to do?
You'll find the answer.
2. The four-quadrant goal method helps us focus on what's important and urgent.
Human development, especially at work, is not determined by a single choice. It requires a longer-term perspective. For example, product design is initially stressful. However, with experience, it becomes easier.
Know your core needs. Use the four-quadrant goal method to clarify.
Draw two vertical and horizontal lines on a piece of paper to divide it into four areas. The left side of the horizontal axis represents urgent, while the right represents non-urgent; the bottom of the vertical axis represents unimportant, while the top represents important. This divides the paper into four important areas: important and urgent, important but not urgent, unimportant but urgent, and unimportant and not urgent.
We need to deal with important but not urgent things so we can prepare for the future. If we delay these things, they will become urgent. We also need to be careful not to rush things because we will regret it.
Temporary tasks that are difficult to get away from are usually unimportant but urgent. It is important to learn to say no, streamline processes, and document. Things that are neither important nor urgent are usually things that can make us relax and feel good.
We must prioritize solving the first quadrant (important and urgent matters), focus on the second quadrant (important but not urgent), and prevent falling into the third and fourth quadrants.
You can take a longer-term view. Use this goal quadrant method to see what the four quadrants are for you. Make a growth plan for your weaknesses and crisis areas. Continue to accumulate experience and improve your abilities.
For your reference. Best wishes!


Comments
I can totally relate to feeling torn between two paths. It sounds like you've already got a strong foundation in interaction design and product development, which could make the transition to interaction plus product smoother.
Considering your background in animation and your natural eye for aesthetics, going into UI visuals might actually be more enjoyable and less stressful for you in the long run.
The challenge with interaction plus product might help you grow professionally by building on what you already know, offering opportunities to lead projects and refine your skills further.
If you lean towards UI visuals, even though it's an area where you feel less experienced, your sense of aesthetics could quickly elevate your work once you get more handson practice.
It seems like both paths are viable, but maybe think about which one excites you more rather than which one is easier. That excitement can fuel your learning and adaptation process.